Next game
TBDThe first thing you will see of it is a clip, not a page.
Welcome
Game developer at Pinguinista
Hand-drawn worlds, made by one person over a long time. Below: two games, one tool, and what I keep learning.
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Pinguinista · games
Hand-drawn, one person, a long time. More when there is something to show.
The first thing you will see of it is a clip, not a page.
A bureau, its records, and what the records leave out.
Pinguinista · tools
Stay senior on what your agents are producing.
Avoid atrophy. Understand what your agents are producing, in a didactic, learning-in-the-loop way: cards, not diffs. The agent says what it wasn't sure about and what you didn't ask for; you predict before you look.
The Sovereign Seniority Manifesto
The flood of agent decisions, intercepted and turned into hyper-compressed experience: years of architectural edge cases in weeks.
A feedback cycle whose goal is to evolve the human, not only to fix the code. The code changes, and you morph alongside it.
Interests · experiments
PyTorch, one self-checking component at a time, on a single RTX 3090. No nn.Transformer, no wrapper I can't explain. Next down the stack: CUDA and Triton kernels.
The modern dense transformer: RMSNorm · RoPE · SwiGLU · GQA · tied weights.
Sparse MoE + MLA in one model, with a router-specialization probe and a seed-averaged ablation.
Muon, Multi-Token Prediction and a base BPE tokenizer, each self-contained.
Career
Products end to end, web and backend.
Deciding what to build before building it.
A private, multi-tenant enterprise AI platform: composable agents and retrieval over a customer's own documents, in production. Architecture kept private.
A degree in hardware and electronics. A Godot game shipped on Steam.